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Just in time for Hollow Knight's 9th birthday, Team Cherry rolled out its first update in years, including better support for ultrawide monitors and the Steam Deck screen

Just in time for Hollow Knight's 9th birthday, Team Cherry rolled out its first update in years, including better support for ultrawide monitors and the Steam Deck screen插图

As reported by GamingOnLinux, Team Cherry delivered its promised ultrawide update to the original Hollow Knight on February 5. The patch is Hollow Knight’s first since 2022, and also comes just a few weeks before the ninth anniversary of its launch on February 24. Here are the brief patch notes:

  • Added support for 21:9 & 16:10 resolutions.
  • Game now pauses while in inventory menus.
  • Upgraded to Unity Input System for broader controller support (original input system is still available, if preferred, via Options>Controller>Advanced Settings)
  • Added dithering effect, and dithering options, to reduce colour banding.
  • Fixed a softlock in City of Tears Grub room.
  • Reduced Grey Prince Zote’s stagger bounce height.
  • Updated Sly’s Great Slash collider to closer match visual.
  • Salubra’s Blessing now deactivates after reaching max Soul.
  • Map panning is now smoother.
  • Various performance improvements.
  • Various smaller fixes and tweaks.

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