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One coder's 'winter madness project' was making the Dreamcast-era cityscapes of Crazy Taxi explorable in our browsers

One coder's 'winter madness project' was making the Dreamcast-era cityscapes of Crazy Taxi explorable in our browsers插图

Do you ever wonder if Crazy Taxi is just a little too crazy? Wouldn’t it be nice to explore those beautiful Dreamcast-era cityscapes at your own pace, practically feeling the sun on your skin as you pass every Pizza Hut, KFC, and Fila sportswear store? If your response to that is ‘yes’ and not ‘wow, that game sure had a lot of product placement,’ then I have great news for you: Will at wretched.computer has you covered.

Will’s Crazy Taxi level recreations, described by the programmer as a “winter madness project,” have been added to noclip, a “digital museum of video game levels” started by graphics programmer Jasper St Pierre. Beyond Crazy Taxi, noclip features locales from Mario Kart 64, Psychonauts, Quake, Counter-Strike, World of Warcraft, and more—not just rendered any which way, but as Will outlined in a blog post, using “an open source recreation of each of those games’ original rendering methods.”

Racing,Games#coder039s #039winter #madness #project039 #making #Dreamcastera #cityscapes #Crazy #Taxi #explorable #browsers1773000110

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