
A few of my coworkers might yell at me for saying so, but I’m calling this good news. Otherside Entertainment says it’s taking a “new direction” with Thick as Thieves, the multiplayer first-person stealth game it announced in 2024: Instead of being a four-player competitive multiplayer game mixing humans and AI enemies as it was originally envisioned, the studio says it is “now focused on two-player co-op and singleplayer.”
“When we first revealed Thick as Thieves we intended to focus on PvPvE gameplay. However, as development progressed and the world of Kilcairn has come to life, we found that we were having more fun with solo and co-op play,” Otherside wrote about the change on Steam.
“This sharpened focus has allowed us to double down on what makes Thick as Thieves truly special—dynamic stealth gameplay. We’re already seeing how this has strengthened the moment-to-moment action, whether you’re playing solo or with a partner in co-op. We’ve had some fantastic moments while testing the game. Now we’re putting all our energy into making things even better as we build up to launch.”
Article continues below
The fact is that immersive sims, despite being objectively the best genre, remain a niche interest, and making a successful live service game is notoriously difficult; put them together, and yeah, you’ve got a real challenge on your hands. A singleplayer Thief-style stealth-em-up isn’t exactly purpose-built for mass market interest either, but given how so many live service games have struggled briefly and died in recent years, I think it’s a safer bet overall—and I think it will also make for a much better game.
Action,Games#Warren #Spector039s #multiplayer #Thief #successor #direction #PvPvE #it039s #focusing #2player #coop #singleplayer1775184798
