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This new climbing game is a bit like Darkest Dungeon on a mountain: Sometimes you have to cut the rope, and not everyone on the team is going to take it well when you do

Climbing games are having something of a moment: Fare like White Knuckle, Peak, and Cairn have all made big splashes (so to speak) and I maintain that Jusant is one of the most sadly overlooked games to come along in recent years. And now we’ve got Ascenders: Beyond the Peak joining that mix, with its own take on the cliffside life—but it’s a whole lot different than the others.

Ascenders might be most aptly described as, what if Darkest Dungeon was a climbing sim? Thematically, that is. You’re not climbing solo, for one thing, but as the leader of a team—and as the leader, that means you’ll occasionally have to make some tough calls. Like, for instance, who’s going to die.

Strategy,Games#climbing #game #bit #Darkest #Dungeon #mountain #cut #rope #team1775313313

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