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Owlcat's had some unusual problems writing romance: 'we realized we had three female romanceable characters, and all three were cannibals'

Owlcat's had some unusual problems writing romance: 'we realized we had three female romanceable characters, and all three were cannibals'插图

On the CRPG-developer-romance spectrum, Obsidian are at one end—generally anti-romance—while BioWare and Larian are at the other end. As is Owlcat, whose Rogue Trader and Pathfinder games all feature romanceable companions. The reasoning behind that, and the particulars of how romance works in Pathfinder, is the topic of discussion in the studio’s latest developer blog.

As Owlcat explains, while it’s boring to “make a nice average waifu for everyone and for no one”, sometimes they’ve gone too far in the other direction and away from the norm. “In fact,” they write, “we had this situation early on during Wrath of the Righteous production. At some point we realized we had three female romanceable characters, and all three were cannibals.”

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