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Everyone knows Wolfenstein 3D made the FPS a phenomenon. What this mod presupposes is… what if it didn't?

Isometric Wolfenstein 3D – Isowulf – E1M1 (2026) – YouTube
Isometric Wolfenstein 3D - Isowulf - E1M1 (2026) - YouTube


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Where your average modder looks at a videogame and asks themselves “what could I add to this experience,” Isowulf creator LoGeKyl approached the classic Wolfenstein 3D with a slightly different perspective: “What if this was an entirely different, and worse, game entirely?”

I say “worse” not to diminish the quality of LoGeKyl’s work in the slightest, but because the pitch—”A faithful re-creation of the original Wolfenstein 3D… but viewed from an isometric perspective” makes me imagine an alternate version of the ’90s where id Software followed up the 2D Commander Keen platformers with some sort of top-down puzzle-action game that was a lot closer to the original 1980s Castle Wolfenstein. Without putting the “3D” in Wolf3D, would id have ever made Doom, giving us the gift of the first-person shooter? Surely not!

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