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Nightdive's Thief remaster is adding a weapon wheel and other UI changes, 'but we're not forcing you to use it'

Daniel Grayshon & Stephen Kick on remastering Thief: The Dark Project | Nightdive Studios Deep Dive – YouTube
Daniel Grayshon & Stephen Kick on remastering Thief: The Dark Project | Nightdive Studios Deep Dive - YouTube


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Partway through Nightdive’s video about remastering Thief: The Dark Project, producer Daniel Grayshon casually mentions that in the original you pressed 4 to bring up the water arrows and I realized I still remember a bunch of the keybinds for Thief’s arsenal of items. The trusty blackjack was 2, rope arrows were 8, the get-out-of-jail-free flash bomb on F6, and so on.

“As with a lot of Nightdive games in the past we’re not looking to change the core experience of the game,” Grayshon says, something studio head Stephen Kick reiterates at another point when he explains they take all the comments on the trailer insisting they haven’t changed anything as a compliment. If it looks the way you remember it looking, Nightdive considers that a success.

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