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Castlevania: Belmont's Curse is like playing classic 'Vania on fast forward, with a whip to die for

Aaand relax.

Having fought the first three bosses, slain a familiar parade of public domain monsters, and enjoyed many a crack of Castlevania’s new whip, I can confirm that Evil Empire hasn’t followed up The Rogue Prince of Persia with its first bad game. If you’ve been longing for this series to confidently get back to its Symphony of the Night-era glory days, you’re in luck. Frankly, I’m happy just to see Castlevania finally back from the dead.

(Image credit: Emmanuel Nouaille)

“It was completely crazy,” says Emmanuel Nouaille, creative director at Evil Empire, when I ask how it feels to make a new Castlevania game. “It was a blast of course. Just a dream come true.” Tsutomu Taniguchi, the game’s producer at Konami also assures us that he’s happy to be making the first new Castlevania after 12 years of coffin rest.

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