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Marvel Tōkon's developer has apologised to PC players for the beta's performance issues, with only a week until launch

Marvel Tōkon's developer has apologised to PC players for the beta's performance issues, with only a week until launch插图

The Marvel Tōkon: Fighting Souls beta was open for just a short three-day window, but in that time it ran into an unfortunate number of issues. For one, the playtest for Sony’s exclusive tag fighter launched the same day PlayStation Network decided it would kick the bucket, shutting all services offline for almost the entire first day in some regions.

We PC players were hit with another major issue: intense stuttering and all-round shoddy optimisation that got in the way of the otherwise slick and stylish combat no matter your specs. I think I’m one of the lucky few who actually had pretty flawless performance. One player even took to Reddit to call it “one of the worst PC ports” in a while: “This shit is inexcusable. Not buying until this gets fixed but at this point, I have no idea how you can get this cleaned up in two weeks.”

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