Image default
Event Game

id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen'

id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen'插图

In celebration of the 35th anniversary of Doom developer id Software’s founding, co-founder John Romero has released a video retrospective on one of id’s most unsung games: Catacomb 3-D.

The video featured Romero’s own recollections, as well as those of id vets Tom Hall, John Carmack, and Adrian Carmack⁠—no relation on those last two, by the way. I only found that out embarrassingly recently.

FPS,Games#Software039s #FPS #brought #studio #Wolfenstein #Doom #game #hadn039t #dev #fall #chair #039That #craziest #videogame #I039d #seen0391769997740

Related posts

Rust is getting hydro power through water wheels that can also be powered by humans: 'Before you ask, yes, you can force handcuffed players into them'

admin

Back in 2009, an experimental free-to-play Battlefield predicted our grim live service present: 'It will need to be the most popular Battlefield game of all time to be profitable'

admin

Spellcasters Chronicles is getting its second closed beta weekend with more spells, a ranked mode, and better optimisation: 'We want every player to be able to play our game'

admin

Leave a Comment