Image default
Event Game

4 years later, Infinity Ward reflects on Call of Duty: Modern Warfare 2's controversial changes: 'It came at the cost of feel and fun'

It’s the fall of 2022, and everyone is reacting to the Call of Duty: Modern Warfare 2 open beta. Infinity Ward’s reboot sequel made a lot of movement changes that seemed subtle, but angered a lot of folks. The idea was to make Call of Duty more deliberate and consistent by slowing down the action: unintended movement techniques were stifled, silenced weapons were hidden from minimap pings, and red nametags were gone.

I liked it. Most people didn’t have a strong opinion about it. But Call of Duty’s most active players resoundingly rejected it. Infinity Ward would eventually reverse some of these changes before launch, and the next year’s Modern Warfare 3 (developed by a different team) scored points by moving in the opposite direction.

Call of Duty,Games,FPS#years #Infinity #Ward #reflects #Call #Duty #Modern #Warfare #2039s #controversial #039It #cost #feel #fun0391780001431

Related posts

After debuting in Nightdive's second remaster, one of the best mods for classic FPS Blood just released its concluding episode for everyone to play

admin

Take-Two CEO says you can trust that GTA 6 release date because they've spent, like, so much money on marketing in the run-up to it, and they're 'Not selling hamburgers' here

admin

Hytale lead says they're pushing for modding in part because they 'hire from the community': 'We're building a scrappy, agile team full of people who actually make things'

admin

Leave a Comment