Image default
Event Game

The creators of a popular Dark Souls 2 lighting mod are experimenting with path tracing and, oh boy, it no longer looks like an Xbox 360 game

Dark Souls 2 is the second-best Dark Souls game and that’s fairly uncontroversial. But it’s also famously the most ugly. Chief among the complaints people have about Dark Souls 2, is that the game’s original lighting engine—the one FromSoftware went to great lengths to show off back in 2013—was entirely absent in the final game.

In pre-release footage, Dark Souls 2’s lighting always looked a tad ambitious for a seventh-gen console game. It was meant to be an important aspect of gameplay, necessitating the use of torches in dark areas, whose fire would cast dynamic shadows and reflections. When the game actually released on consoles it looked flat, murky, and torches were never a necessity. It was kinda similar even when it hit PC with the Scholar of the First Sin edition, so for those looking for something more akin to that pre-release footage, the DS2Lighting Engine Mod has been a go-to.

Dark Souls,Games,RPG#creators #popular #Dark #Souls #lighting #mod #experimenting #path #tracing #boy #longer #Xbox #game1770780649

Related posts

OpenAI hardware leader resigns over concerns about 'surveillance of Americans without judicial oversight and lethal autonomy without human authorization'

admin

Secretlab's CEO is getting tough on copycat chairs and doesn't feel pressure to adopt AI: 'If we were owned by outside investors, you can bet that AI will be somehow jammed down our throats'

admin

We're getting closer to a 100% ROG rig as Asus gets into the DRAM game for its 20th anniversary

admin

Leave a Comment