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The creators of a popular Dark Souls 2 lighting mod are experimenting with path tracing and, oh boy, it no longer looks like an Xbox 360 game

Dark Souls 2 is the second-best Dark Souls game and that’s fairly uncontroversial. But it’s also famously the most ugly. Chief among the complaints people have about Dark Souls 2, is that the game’s original lighting engine—the one FromSoftware went to great lengths to show off back in 2013—was entirely absent in the final game.

In pre-release footage, Dark Souls 2’s lighting always looked a tad ambitious for a seventh-gen console game. It was meant to be an important aspect of gameplay, necessitating the use of torches in dark areas, whose fire would cast dynamic shadows and reflections. When the game actually released on consoles it looked flat, murky, and torches were never a necessity. It was kinda similar even when it hit PC with the Scholar of the First Sin edition, so for those looking for something more akin to that pre-release footage, the DS2Lighting Engine Mod has been a go-to.

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