Image default
Event Game

Embark admits Arc Raiders’ bosses are dying too fast because 'they're not intended for the full server to go up against' and 'we gave players too effective abilities'

It’s about us trying to keep the spirit of those [events], but adjust the mechanics.

Virgil Watkins

While extraction shooters are typically a PvP-focused bloodbath, Arc Raiders breaks that mould. One of the best examples of this is how the PvE boss fights, the Matriarch and Queen, are almost like raid encounters that encourage players to work together.

An upper-body photograph of Virgil Watkins with his hands in his pockets.

Virgil Watkins

Watkins joined Embark Studios as a senior technical designer in October 2021, going on to serve as Arc Raiders’ design director since February 2022.

Third Person Shooter,Games#Embark #admits #Arc #Raiders #bosses #dying #fast #039they039re #intended #full #server #against039 #039we #gave #players #effective #abilities0391771444828

Related posts

You will never guess who turns up in this video about why you can't build British towns in SimCity 4

admin

I feel like my screenshots are coming to life through the oil paintings created by ArtbyEri

admin

I've just finished reviewing this great office chair and—oh, hey look, there's $50 knocked off the price right now

admin

Leave a Comment