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Embark admits Arc Raiders’ bosses are dying too fast because 'they're not intended for the full server to go up against' and 'we gave players too effective abilities'

It’s about us trying to keep the spirit of those [events], but adjust the mechanics.

Virgil Watkins

While extraction shooters are typically a PvP-focused bloodbath, Arc Raiders breaks that mould. One of the best examples of this is how the PvE boss fights, the Matriarch and Queen, are almost like raid encounters that encourage players to work together.

An upper-body photograph of Virgil Watkins with his hands in his pockets.

Virgil Watkins

Watkins joined Embark Studios as a senior technical designer in October 2021, going on to serve as Arc Raiders’ design director since February 2022.

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