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Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

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Narrative designer Cara Ellison got into gaming via the BBC Micro her father had stolen from work. “He was like ‘I’m borrowing it so I can work from home.’ He wasn’t. He stole it and he never gave it back”, she says. The first game to grab her attention was the 1987 narrative adventure Acheton. “I couldn’t read or write at the time, and I was determined to be able to talk to the computer.”

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