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Dark Messiah modders given 'blank check' from Ubisoft to develop toolkit are now releasing a Community Edition of Arkane's classic

Six years prior to releasing Dishonored, Arkane studio made a game about booting orcs from cliffs. Dark Messiah of Might and Magic had other things going for it, obviously, but it was mainly about the booting. What originally started as an effort by modder Dave Wiltos and a team of others to add co-op to the game eventually resulted in a “blank check” in terms of permission from Ubisoft to develop an SDK. “To quote Ubisoft, they ‘don’t want to impose any sort of restrictions so that the community can really appreciate the full value of the work that’s being put in here,'” wrote Wiltos on ModDB in 2023 (via RPS). Since then, they’ve been working on projects to add RTX and a dungeon generator, alongside co-op.

Now, Wiltos and the team have announced that, following a trip to Ubisoft Montreal in which he got “[console port] Dark Messiah Elements to work on PC”, they’re working on a Community Edition of Dark Messiah “with approval from Ubisoft and support from Valve” (via RPS). Elements, released on the Xbox 360, expanded and tweaked features from the original PC release, including a new prologue.

Dark Messiah RTX – Teaser Trailer #2 – YouTube
Dark Messiah RTX - Teaser Trailer #2 - YouTube


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