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The new NBA game's street balling is strong, but it's way too sweaty for its own good

Basketball was one sport I loved playing as a kid—not only to compete or spectate, but just for fun. I was not good at it. So I stopped playing, partially because I hated feeling like my teammates were stuck with me. When I got benched, that bummed me out. But when I got put in, the responsibility to not let my friends down made my heart race, even if it supposedly didn’t matter if we won. Now I realize I shouldn’t have been so hard on myself.

NBA The Run saddled me with the same existential questions I had back in those days. It’s a 3-on-3 throwback to arcadey classics like NBA Jam, Street, and my personal favorite, the one where you can play as a horse. These games trade the simmy mechanical depth of more buttoned-up ball ’em ups for easily executed moon jump dunks, gaudy tricks, turbo buttons, and commentary from guys yelling stuff like “Boom shaka-laka!” It’s basketball as only videogames could envision it.

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