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I'm not worried about Fallout: New Vegas 2, because Obsidian knows how to make the best out of a bad situation

Dungeon Master

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Welcome to Dungeon Master, PC Gamer’s regular RPG column, where Online Editor Fraser Brown delves into PC gaming’s most beloved and enduring genre. Grab a seat in our badly-lit tavern and please ignore the goblin puke.

I have occasionally been accused of cynicism. And by occasionally, I mean every damn day of my life. For this week’s Dungeon Master column, however, I am choosing the path of optimism. Specifically, when it comes to Obsidian and its ability to make a great follow up to Fallout: New Vegas, despite everything.

Since 2004, the studio has crafted a litany of exceptional RPGs. Knights of the Old Republic 2, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, South Park: The Stick of Truth, Pillars of Eternity, Tyranny, Pillars of Eternity 2—what an incredible run.

Sure, sandwiched between that lot we got games like Armored Warfare and Skyforge—forgettable detours that kept the lights on—and I’m less enamoured with its later offerings, but Obsidian still has an enviable track record, and for 14 years it felt like it couldn’t miss.

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