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Question time: How long have you been playing MMOs?

Terminally Online

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This is Terminally Online: PC Gamer’s very own MMO column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

One prevailing bit of industry wisdom about MMOs is the idea that they’re a little grey in the beard—and so are their players, too. We can see a little of that in design philosophies for the modern MMORPG, which have leant more towards seasonal structures over long-term grinds, alongside more stuff to do for “midcore” players, who might be decently competent, but lack the time for organised play.

There’s also the point that most popular MMOs themselves are old—World of Warcraft’s past its 20th year, FF14 is past its 10th. Newer games, like Amazon’s New World, don’t last long. Even Guild Wars 2, which I could’ve sworn was spritely, came out in 2012. Where the hell does the time even go?

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