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Banquet For Fools is a CRPG like no other and the most interesting thing I've played this year, and between it and Esoteric Ebb, roleplaying fans are eating great right now

I’m a known and documented Morrowind liker, to a degree that even I get a little bored of myself going on about it, but you know what? I think we reach for the Morrowind comparisons a little too quickly these days. A game has big fungi? That’s a Morrowind. Unique environments? Morrowind. Armour made of strange stuff? So Morrowind. Barely explains itself? Oh, you know that’s Morrowind. It’s become a shorthand we—or I, maybe just I—sometimes use as a crutch, and that ends up chucking a lot of disparate and interesting games into the same easy box.

Anyway, Banquet For Fools is a Morrowind.


(Image credit: Hannah and Joseph Games)

Wait, wait. Give me a second. I do think the comparison is actually apt here, not just because the game has a striking, off-kilter artstyle (though it does have that) or because I don’t fully understand what’s going on (though I don’t), but because it feels interested in similar things to what Morrowind was interested in all those years ago.

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