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Crisol studio lays off all employees less than 6 months after launch, warns that full closure is a 'feasible possibility'

Less than six months after the release of the survival horror shooter Crisol: Theater of Idols, developer Vermila Studios appears to be in trouble. The studio has not officially closed, as one former employee had claimed, but CEO David Carrasco confirmed that employees have been let go and that a full shutdown “is a feasible possibility.”

Vermila’s reported closure was initially shared on X by game designer Raúl Pernía Alejandro, who said (via auto-translation) that “Vermila Studios has initiated a redundancy procedure that has ultimately led to the studio’s closure and the departure of the entire team.” Several hours after that message was posted, however, it was deleted and replaced with one stating that while the “entire team” has left, “for now the company remains active.” Alejandro acknowledged the mistake in a subsequent apology.

(Image credit: Rauwuu_ (Twitter))

Still, it was clear that layoffs had taken place, as numerous employees on X and LinkedIn, some of them in senior positions and with long tenures and Vermila, reported that they’d been let go on July 22.

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