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Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC

Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC插图

Death Stranding 2’s PC launch on Thursday may have been overshadowed just a bit by Crimson Desert, but as I wrote in my review, it’s a great game, whether you’re in it for the Hideo Kojima story or the delivery sim sandbox. Folks who especially love the latter, though, like PC Gamer’s Morgan Park, almost universally have the same complaint: it’s too easy. Though Death Stranding 2 lets you challenge yourself by making deliveries on foot, the vehicles, upgrades, and shared infrastructure from other players can trivialize making flawless deliveries.

For the PC release Kojima Productions added a new difficult option called “To the Wilder,” which was created specifically to address player feedback, the studio said in an interview with PC Gamer this week.

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