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'I try to play as a completionist and leave no stone unturned and no enemy unkilled': Returnal director Harry Krueger talks Deus Ex, Resident Evil, and the arcade classic that inspired Housemarque's best games

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Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?”

Harry Krueger didn’t get into PC gaming until early adulthood, but that all changed when he encountered the deathmatch thrills of Quake 3: Arena. “I went from zero to hero, basically. I went from never having a PC ever in my life to setting up a LAN and getting Quake 3: Arena and Tiberian Sun and Red Alert,” he says. “We’d gather with friends over in Greece, and we’d play in my house with two teams, and had a friendly—and sometimes not so friendly—competition.”

Krueger entered the games industry as a programmer for Finnish developer Housemarque, where he worked on the studio’s early titles like Outland and Resogun. He assumed the role of Game Director for 2017’s Nex Machina, serving in the same role for 2021’s bullet-hell roguelike Returnal, which won four BAFTAs in 2022, including the award for best game.

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