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Marvel Rivals needs to pick a lane and either fully embrace balancing for 'fun' long term or stick to some serious changes

After NetEase’s best attempt at competitive balance in Marvel Rivals season 8.5, this latest season has done a complete 180, with flamethrowing sharks, lethal dive comps, and ridiculous CC counters. I’m certainly not a fan of chaos comp, but my wishes for NetEase to pick a lane are starting to supersede any desire for actual balance.

The new Team-Up system is as extensive as it is busted. With every character getting to pick between two base abilities and then having a further couple of enhanced effects that they can utilise when the other character is on their team. One of the most ridiculous I’ve encountered so far was Invisible Woman’s team-up with Human Torch, which enlarges her shield and covers it in flame, so that anyone who shoots through it adds flame damage to their shot.

Jeff can become a flamethrower with Invis’ new teamup

 from r/marvelrivals

Third Person Shooter,Games#Marvel #Rivals #pick #lane #fully #embrace #balancing #039fun039 #long #term #stick1783699988

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