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Resident Evil Requiem is one of the few games to use GPU data decompression but it's a bit hit and miss as to whether your GPU will ever actually use it

Resident Evil Requiem is proving to be one of the standout releases of 2026 so far but there’s one aspect of the game that puts it into a very exclusive club: The use of DirectStorage and GPU data decompression. However, what’s going on behind the scenes is a bit of a mystery because it appears to be a bit random as to which GPUs use it, even ones that are theoretically fully capable.

I knew that RER was a DirectStorage-enabled game from my own performance testing a couple of weeks ago, but it was Compusemble that spotted the use of GDeflate, using the SpecialK tool to peek underneath the game’s hood. If you’re wondering just what GDeflate is, it’s a data compression algorithm developed by Nvidia that can use the power of a GPU to decompress stuff very quickly.

Graphics Cards,Hardware#Resident #Evil #Requiem #games #GPU #data #decompression #it039s #bit #hit #GPU1773156219

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