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The best D&D videogame you've never played is one guy's outsider art, personal Baldur's Gate saga

Dungeon Master

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Welcome to Dungeon Master, PC Gamer’s regular RPG column. This week, junior cadet RPG correspondent Ted Litchfield is taking over for Fraser while he shanks a goblin for a studded leather jerkin, iron shortsword, and four gold pieces.

The ongoing Neverwinter Nights mod campaign, Swordflight, feels like the CRPG equivalent of fans circulating the tapes, a forbidden, perfect bootleg of the greatest hardcore set ever performed. It’s one of the most cleverly-designed, bracingly difficult RPG campaigns I’ve ever played, and it’s a hobby project one guy has been cranking away at since 2008.

Swordflight is a series of discrete playable chunks or “modules” for Neverwinter Nights, BioWare’s awkward middle child between Baldur’s Gate 2 and Knights of the Old Republic (that we still can’t help but love). NwN’s Aurora Toolset is one of those legendary mod platforms that balanced ease of use with power and flexibility, resulting in a flowering of fanmade projects.

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