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The ethically-sourced wizard school life sim I've been waiting for finally has a playable demo and launches this year

It sure feels like a girl can’t reach into her closet for the old wizard school robe and hat without finding several skeletons hiding in there too. I really thought I’d never find a fun wizarding school game to play that doesn’t come with a boot full of baggage. Silly of me to have not heard of Songs of Glimmerwick before now, but lucky me that this actually-uplifting witch school life sim launched its first playable demo the day I learned of it.

In Glimmerwick, I’m a brand new student at the magical Etchery university. I’m quickly assigned to be caretaker of the school gardens, where I can grow ingredients for potions and learn to play a flute to cast magical spells that help me traverse the world or just do heavy lifting with my hoe. It’s a storybook-looking sort of place with a pseudo 2D art style that reminds me of things like Mirthwood and Wildermyth.


(Image credit: Eastshade Studios)

The demo just covers my first couple days of school: Enough time to plant my first herbs in the garden, attend a magical flute lesson, and meet my hopefully-not-evil potions instructor for a 101 lecture on brewing. Each day I’ve got a limited amount of mana (read: energy) to use for tending the garden. I can walk into the nearby village to buy supplies or do comical quests for the locals. Daily letters and a calendar remind me which classes to attend or of events like a social hour my classmates have organized in the common room.

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Glimmerwick isn’t quite ready for launch yet, and the demo shows it in some ways: the timing on its instrument mastery rhythm game is a tad clunky and the controls for using my garden tools via magic feel just a bit fiddly. But the entire experience completely charmed me without (I think) casting a spell on me through my screen.


(Image credit: Eastshade Studios)

Conscientious spellcasting

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