Image default
Event Game

The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? 'It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight'

Bethesda worthies have recently been on the interview circuit, reminiscing about all the good times when the studio was making Fallout games (note: it has been 11 years since a singleplayer Fallout game, and eight since the release of Fallout 76). Game Informer’s excellent oral history of Fallout is one of the best, not least because we get to hear design lead Emil Pagliarulo recall that time he thought having an entire subway system under DC would be cool… until he realised endless underground tunnels were dull as hell.

One of the most interesting topics is the setting, with many at Bethesda delighted to work on a destroyed Washington DC because lots of them lived there. “It’s cool to work in an area that you’re deeply familiar with, because then you can include things that [other] people may not be familiar with, unless they live here,” lead artist Istvan Pely told PCG recently.

Fallout,Games,RPG#White #House #radioactive #crater #Fallout #quests #build #039It #version #Indiana #Jones #shooting #guy #pulling #whip #fight0391771360539

Related posts

I was pleasantly surprised by this BioShock-coded roguelike FPS, and its latest update adding a speargun has me yearning to dive back in

admin

This indie developer is making Titanfall 3 because EA won't do it, and even in 'pre-pre-pre alpha' it's one of the most fun shooters in years

admin

While everyone seems to be ignoring the state of the economy at Computex, Arctic is keeping things real by giving us a new, affordable CPU cooler

admin

Leave a Comment