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Two utterly unique and long lost '90s PC horror classics have been exhumed, and they're coming to Steam soon

If you so much as flicked through a PC gaming magazine in the mid ’90s, you’ll probably recognise the name Ecstatica. Created by Londoner Andrew Spencer and published by Psygnosis, the series spawned two instalments: the first released in 1994 and is a medieval-themed survival horror. The second arrived in 1997, and while it’s very distinctly an Ecstatica game by dint of its art style, it dialed back the horror elements quite a bit.

That art style is pretty crucial: instead of polygonal character models, Ecstatica’s engine used ellipsoids, which are, well, roundish. Bulbous even. Rather than paraphrase the formula-ridden Wikipedia page for ellipsoids, it’s probably easier just to show you this:

A man stands near a big sitting beast

(Image credit: SNEG)

It’s a pretty distinctive art style, and famously, Andrew Spencer wrote the engine himself from scratch. The ellipsoids are real as well: other games that have a similar art style, like Little Big Adventure for instance, implement Gouraud shading to create the effect of softness where there’s actually a hard angle.

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