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Valve says Steam users downloaded 100 exabytes of games in 2025, and are averaging 274 petabytes of installs and updates every day

Valve recently published its Steam Year in Review for 2025, which is a big old list of things it has improved on the platform over the year for developers and publishers. Much of it won’t be of particular interest to players, unless you’re gagging to find out how Valve is messing with calendars and recommendations in order to better surface games, but the conclusion has some very big numbers relating to Steam’s users and behaviour. And who doesn’t like a big number?

The unsurprising fact is that the platform is seeing “consistent long term growth […] Five years ago, Steam was growing steadily and crossed the 25 million concurrent user mark for the first time. In the years since, we’ve grown at a pace of around 3.4 million additional concurrent users per year, reaching 42 million peak concurrent users.”

Gaming Industry#Valve #Steam #users #downloaded #exabytes #games #averaging #petabytes #installs #updates #day1773114334

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