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20 years later, the world deserves another Sid Meier's Railroads!

Archive Spelunker

Wes Fenlon
Archive Spelunker

Wes Fenlon

From the archives: This Reinstall was originally published in PC Gamer magazine #201 (UK, July 2009). The feature appears as originally written, with only minor changes in formatting and presentation.

I’ve been diving into back issues of PC Gamer magazine to resurrect writing that never made it onto the older versions of PCGamer.com, and I couldn’t resist bringing back this look at 2006’s Sid Meier’s Railroads! Why? Well, I like trains, but more importantly, I love the decades-long bit of putting an exclamation point in the title of Sid Meier games. Sid Meier is psyched about trains. He’s psyched about pirates. He’s psyched about… Gettysburg? Last year’s new Civ struggled a bit at launch and is now finally getting the big update it needs, but I would’ve called it perfect on release if they’d called it Sid Meier’s Civilization 7! instead. Let Sid be psyched about history!

The early 2000s were a particularly bustling time for Firaxis, as it remade many of Meier’s earlier ’80s and ’90s strategy games (like Railroads!) in 3D. Those follow-ups are now older than the originals were when they were remade, though, and I think Pirates! and Railroads! are both due for another go, the latter of which Tim Edwards wrote in this Reinstall was “cruelly ignored upon release.” Perhaps time has been kind to it: Railroads came out in 2006, and yet there are 108 people playing it on Steam as I write this! If that doesn’t warrant an exclamantion mark, I don’t know what does.

Sid Meier's Railroads, a 2006 rail sim

(Image credit: Firaxis Games)

Reinstall: Tim Edwards plays Sid Meier’s Railroads! and tracks his progress – PC Gamer #201 (UK, July 2009)

I didn’t realise I enjoyed business. But business is competition. Competition is a game. And games, I think we can all agree, are awesome. That’s why I’ve fallen in love with the railroads.

Sid Meier’s Railroads! in this case. Sid Meier of Civilization, and Gettysburg, and Golf fame—to name but a few. Sid is widely recognised as one of the truly great designers, someone who has a reputation for cutting through to the core of what makes games interesting. Someone who can craft game mechanics from market forces and direct AI to produce human-like behaviour. Someone who can find the fun and humour in often quite dark subject matter. Civilization is a videogame all the family can enjoy. It’s also about genocide, racism, religious hatred and slavery. Go Sid.

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