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After losing over 30 pounds exercising in VR for six months, I can say it's worth the effort (and sweaty faceplates)

James Bentley, hardware writer

PC Gamer headshots (James Bentley)

(Image credit: Future)

This week I’ve been: Enjoying and bearing the British summertime in equal measure, whilst playing too many deck builders (Here’s looking at you, 2 fights in 2 tight spaces and Moonsigil Atlas).

There’s part of me that feels like I’ve somewhat fallen for the sunk cost fallacy of VR. I’ve always liked VR headsets, but don’t think I’ve quite got the same value out of them as I did with the very first one I owned in lockdown at the start of 2020. That is, until now.

After buying myself a Meta Quest 3, I thought, “This time, I’ll recapture that feeling”. I thought the years since really being a big VR would deliver me a trove of awesome games, and there are certainly some standout offerings like Asgard’s Wrath and Batman: Arkham Shadow (both of which were helped by Meta, which has seemingly jumped ship from VR gaming), but nothing quite willed me to strap the headset on my face every single day.

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