Image default
Event Game

Debate: Is turn-based or real-time-with-pause better for CRPGs?

A whopping six years ago, former features producer Andy Kelly and I had a big ol’ fight. It was a respectful one, though, taking place exclusively in our respective articles regarding the news that Baldur’s Gate 3 would feature turn-based battles. Andy thought this sucked, wishing Larian had stuck with real-time-with-pause. I, meanwhile, was over the moon.

With turn-based battles increasingly the norm for modern CRPGs, though, I thought it was time to relitigate this topic and find out what you, our wise readers, thought. I know you’ll pick the right one.

RPG,Games#Debate #turnbased #realtimewithpause #CRPGs1778349678

Related posts

Help! The Millennium Bug made all the robots in my mansion go berserk, and only Homer Simpson can save the day

admin

Fallout 76's design director is still defending its original absence of NPCs: 'At the beginning, we wanted it all to be player-driven'

admin

House Flipper is free to keep on Steam for the next few days

admin

Leave a Comment