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Discussion time: Most big MMOs are seasonal now—do you prefer it that way, or do you loathe the FOMO checklist?

Terminally Online

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This is Terminally Online: PC Gamer’s very own MMO column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

One interesting trend of the MMO genre is its slow drift towards a seasonal structure. Final Fantasy 14’s getting properly-named seasons with Evercold, World of Warcraft’s got its Mythic+ and Delve seasons, The Elder Scrolls Online’s gotten them, and so on.

And there are plenty of advantages to this. Borrowed power grinds that span an entire expansion are obnoxious, and were thoroughly trashed back in Shadowlands: It doesn’t feel great to fall behind on the treadmill, and having a routine reset to put everyone back on a level playing field is smart.

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