The latest entry in the wonderful genre of friendslop, Meccha Chameleon, launched onto the scene with an impressive 1,000,000 copies sold in just four days. The hype for this multiplayer game has been growing exponentially, and after watching countless videos of artistic skill I was eager to try it myself, even if I have zero skill with a paint brush.
But that’s never stopped me before, so after a week away from my PC, I managed to get a few good games in with some of the PCG lot in which I discovered just how severe my lack of creativity is compared to my colleagues.
By and large, the games are just as fun as all the chaotic videos on social media make them out to be, with the only limit on fun being your own creativity. I disguised myself as a balloon (a classic), the floor of the Backrooms map, and an upside down parking sign, which was actually my best hiding attempt to date. Given more time and perhaps a drawing pad I reckon I could make some real masterpieces, but for now I think I’ll have to stick to lying on floors or curling up inside a bin.
On the flip side, the most impressive disguise has to go to staff writer Harvey Randall who managed to seamlessly blend in with some plant pots, if you approached at a certain angle, that is. Unfortunately, we did not approach at the angle needed so that gave the game away pretty quickly, but still, massive props for the vision—they out did my sad attempt at becoming a balloon, for sure.
Other than my lack of artistic skill, I will admit that Meccha Chameleon is a little rough around the edges. My biggest gripe is with its dropper tool, which is meant to copy any selected colour. This was pretty temperamental for me, which certainly limited what things I could mimic in a limited amount of time.
But it’s still an absolute blast. I’ve always used games as a medium to hang out with friends, so my Steam library is full of creative and goofy multiplayer games like REPO, Lethal Company, and Content Warning—Meccha Chameleon is the latest addition to this list.
For now it seems like there’s endless possibilities for fun, which I always find is a good test of whether or not a game like this has legs. Combine the different modes, maps, and all the modding potential, and Meccha Chameleon has the potential to become one of the giants in this genre, and a game that people stick with and come back to for a good long while.
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