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Rockstar's decision to make GTA 6 fully digital is a terrible, anti-consumer move that makes me worry about the future of videogames

PC gaming entered the digital domain long before any other platform, but my heart has always lied firmly with physical media. Before I joined this team and became a full-fledged PC GamerTM, I was a console gamer—a label I have long blamed on being a child of divorce and finding it far easier to ferry an Xbox between two households than a desktop computer.

And for the most part, my console collection has always consisted of physical copies. Real, tangible discs you can pop in and hear that satisfying little whirr. And a lot of those copies I’ve procured secondhand. Hell, I spent nearly four years of my life working in a secondhand videogame store. The act of trading and repurposing someone’s once-loved game, DVD, or CD is woven into the very fabric of my being.

Jason and Lucia pose with guns.

(Image credit: Rockstar)

For a long time, physical media was one of the most accessible, affordable ways to play videogames. Hell, there was literally a time where Sony created a 22-second marketing video mocking Xbox over its attempt to make game sharing more difficult.

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