Image default
Event Game

To get Thief Remastered's cutscenes right, Nightdive brought on the dev behind the 1998 originals

In a new episode of Nightdive’s Deep Dive podcast, host Locke Vincent, producer Daniel Grayshon, and studio head Stephen Kick got into some of the more granular details of Thief: The Dark Project Remastered, including that they brought on an original Looking Glass artist, Daniel Thron, to help revamp Thief’s cutscenes.

Daniel Grayshon & Stephen Kick on remastering Thief: The Dark Project | Nightdive Studios Deep Dive – YouTube
Daniel Grayshon & Stephen Kick on remastering Thief: The Dark Project | Nightdive Studios Deep Dive - YouTube


Watch On

“We have one of the original artists back who did work on the original game,” said Grayshon. “When you look at the cutscenes [in the 1998 release], they’re in a very low resolution, have a limited frame rate. But now, we have the original artist back, and he’s really helping us nail down that look.

FPS,Games#Thief #Remastered039s #cutscenes #Nightdive #brought #dev #originals1782600369

Related posts

1 year after launch, spaceship shooter Wildgate will end development after its next update

admin

Death Stranding 2's PC port pushed it past 2 million copies sold

admin

Framework is building its own keyboard and will even help you make your own

admin

Leave a Comment